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I am trying to look for particular methods in VE that have access to the
properties of my components on the canvas but it's been difficult.
For example, suppose I have a button with text = myButton, and with
background = red.
Do you know where this button's "myButton" and the value for red are kept?
or
Do you know where values of a component's properties are kept?
In article
,
jerryxjerry at hotmail dot com says...
> Hi,
>
> I am trying to look for particular methods in VE that have access to the
> properties of my components on the canvas but it's been difficult.
> For example, suppose I have a button with text = myButton, and with
> background = red.
> Do you know where this button's "myButton" and the value for red are kept?
> or
> Do you know where values of a component's properties are kept?
>
Best way to get that information is to just examine the AST for the
corresponding JDT editor. In general, that is what VE is looking at.
Accessing the property of widgets
At 6:05 PM on Jul 23, 2008, Jerry wrote:
I am trying to look for particular methods in VE that have access to the
properties of my components on the canvas but it's been difficult.
For example, suppose I have a button with text = myButton, and with
background = red.
Do you know where this button's "myButton" and the value for red are kept?
or
Do you know where values of a component's properties are kept?
Thank you
1 replies so far (
Post your own)
Re: Accessing the property of widgets
In article ,jerryxjerry at hotmail dot com says...
> Hi,
>
> I am trying to look for particular methods in VE that have access to the
> properties of my components on the canvas but it's been difficult.
> For example, suppose I have a button with text = myButton, and with
> background = red.
> Do you know where this button's "myButton" and the value for red are kept?
> or
> Do you know where values of a component's properties are kept?
>
Best way to get that information is to just examine the AST for the
corresponding JDT editor. In general, that is what VE is looking at.